An approach is suggested for a methodology associated with basic mechanics that greatly enlarges the scope of problems accessible to students and professionals. A numerical approach based on Newtonian point-mass mechanics and pseudo-rigid bodies brings problems such as three-dimensional dynamics and constrained motions into the arena of basic mechanics. Because solutions of almost any problems of interest require computation, integrated study of physics, math, and computation is essential. An object-oriented computational approach is extremely useful since all models can be expressed with the same set of basic elements.

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